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How to transfer a variable from the client to the server using a ...
WebIt would be very easy for an exploiter to simply send their own variables via this remote event. Generally with currencies you handle all of the logic on the server and simply tell the client when their current has changed, so that it can be displayed in guis etc. Server Script: local re = game.ReplicatedStorage.re --change this to where your ... Web31 de dez. de 2024 · First, I read through some Roblox documentation to find that the first argument I had to send when using :FireClient was the player, and because I already … fly bhm to mia
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Web24 de ago. de 2024 · 1 Answer. Sorted by: 0. You simply use a BindableEvent, that can send data between [Server-side to Server-side] or [Client-side to Client-side]. Use :Fire on the localscript that sends the data and in the second localscript type .Event. Share. Improve this answer. Follow. answered Sep 19, 2024 at 18:20. Webdevforum.roblox.com WebWhat are they, and how to use them. In this video I explain everything you need to know about remote events.DISCORDPlease check out my discord server 'Gnomel... greenhouse learning center waynesboro